Saturday, 6 May 2017

Movie Night Resources

Here is a link to the free pdf of Movie Night as well as the Character Sheet, Shooting Script and Clapperboards.

The intention was always that this would be an accessible game. That kids, schools or other groups wouldn't have to worry about money if they wanted to have some fun.

To that end, the pdf is free to all. This is all about people sharing and playing.

If you like the game, and I hope you do, you can buy a copy from Lulu for only £3.99 (the price is kept low as you can see). You could buy one copy to run it and give everyone else access to the pdf if you wanted.

The pdf isn't fancy- it's not bookmarked or hyperlinked. Read it on your mobile device, print copies out if you like.

I hope someone gets some enjoyment out of it.
Please share this with your friends.


Movie Night Clapperboards

Here is a link to the clapperboards for movie night. You can use them to detail your scenes for easy access.

Movie Night Shooting Script

Here is a link to the Shooting Script for Movie Night which you can use to plan out your adventures.

Handy if you want to make something up in a hurry.

Movie Night Character Sheet

Here's a link to the character sheet if you want to print out some more copies.

Have fun!

Friday, 28 April 2017

Movie Night!

Now available in print from Lulu!

Please play around with it, take it apart. Get rid of the stuff you don't like.

It's cheap (£3.99), so don't expect the world from it. It's meant to be a bit of fun.

I'll post up links to character sheets and so on later.

Buy it!

Tuesday, 18 April 2017

Movie Night

I've made a little roleplaying game.

I was a bit bored of running games like D+D and getting bogged down in round after round of combat rolls and the like. Sometimes you just want to tell and experience a story.

So I came up with a basic system for resolving 'scenes' as a whole. I played it with my daughter, Kitty (who's currently 7, but was 6 when we started). She played a classic fantasy game.

The idea behind the game is a simple way to tell cinematic stories. It's presented as being a way to do classic 80s style films like ET, Monster Squad, The Last Starfighter, Gremlins, Goonies and so on, with a little Stranger Things thrown in for good measure, but includes several story ideas, a full adventure and different settings.

One of my friends is a teacher- he managed to get his kids to play it at school (thanks, Baz!). They enjoyed it and ran it on their own.

I put it through some edits and the like following feedback. The intention is that kids and teachers, etc. can access it at any time. I'll keep the pdf freely accessible and the print version low cost.

It's just over 50 pages of printer-friendly layout. A5 with a full colour cover.

I'm just waiting for a proof print to turn up before I release it to the wild.

The art was done in sketchbook (that's my daughter in silhouette by the way). Logos and layout in inkscape then the textures overlaid in photoshop.

Wednesday, 15 February 2017

Woodland Warriors

I got a chance to do the cover for the new edition of the Woodland Warriors RPG for Beyond Belief Games (brought to you by the visionary Simon Washbourne of Barbarians of Lemuria, etc.) so I jumped at the chance. It was an opportunity to try something different in a fun style (plus, something I could show my daughter that she might like!)
The concept came out pretty full-formed, even down to the colour palette. I wanted to try and catch an 80s Bakshi, Saturday morning kind of vibe, with a hint of Ghibli thrown in.
The foreground was done with solid linework and mostly flats with one overlay layer of dropshadow. The character designs kept simple and distinct so they would work in a cartoon.
I took the bold step of not drawing the background and fully painted it. Which I think worked out ok. I am really please with those clouds.
There ar a couple of layers of noise and blue over the top for a slight accent to the cartoony feel.
I designed the logo- working up from a font in sketchbook by hand and then converting it to a vector in inkscape.
I think it came out pretty well. I sure had a lot of fun doing it!
You can get a hold of a copy of it here.